Web-based conformance testing for VRML

ACM Stand. Pub Date : 1997-09-01 DOI:10.1145/266231.266237
L. Rosenthal, M. Skall, M. Brady, C. Montanez-Rivera
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引用次数: 6

Abstract

m Testing the Virtual Reality Modeling Language (VRML) for conformance can determine whether an implementation satisfies the requirements and specifications of the standard. The National Institute of Standards and Technology (NIST) is developing a VRML Test Suite (VTS) to systematically address some of the problems posed by the nature of testing 3D-graphics. The VTS is being developed in parallel with the standard and in cooperation with the VRML community. This approach, combined with using the World Wide Web as part of the VTS design and delivery mechanism, enables us to provide timely tests for promoting quality development and accelerating implementation and use. This article covers the test development strategy and design issues in developing the VTS. he Virtual Reality Modeling Language (VRML, pronounced “vermal”) is the file format standard for 3D-multimedia and shared virtual worlds on the Internet. The VRML standard, like all standards, is not an end in itself but a means to an end. The goal is to obtain implementations of the standard that correctly perform the functionality specified in the standard. Conformance tests measure whether an implementation satisfies the requirements and specifications of the standard. As our reliance on electronic information grows, it is imperative that the information is received and that it is correct. Without compliant implementations, products from different vendors may not interoperate, thwarting the successful exchange of information. Conformance testing is a way to solve this problem, and is necessary to achieve interoperability. The National Institute of Standards and Technology (NIST) is developing a VRML test suite (VTS) to systematically address the problems posed by the nature of testing 3D-graphics. Standards for graphics and the World Wide Web present a special challenge for conformance testing. A testing methodology must tackle VRML’s ability to represent and properly render or capture multimedia-based content, network accessible links to reusable contents and to static or dynamic scenes. The VTS focuses on testing VRML browsers (i.e., ensuring that a VRML file is interpreted and rendered correctly). The VTS incorporates a new paradigm for developing conformance tests as well as several innovative design features, including parallel development of the tests and the standard; cooperation, rather than separation, from vendors; incorporation of the Web as an integral part of the design and as a vehicle for delivering the system; test cases made available as soon as they are built; and the integration of the test requirements and the ISO standard into the online test suite. The test development strategy and design issues in developing and delivering the VTS are covered in this article.
基于web的VRML一致性测试
m测试虚拟现实建模语言(VRML)的一致性可以确定实现是否满足标准的要求和规范。美国国家标准与技术研究院(NIST)正在开发一个VRML测试套件(VTS),以系统地解决测试3d图形的本质所带来的一些问题。VTS正在与标准并行开发,并与VRML社区合作。这种方法与使用万维网作为VTS设计和交付机制的一部分相结合,使我们能够提供及时的测试,以促进质量开发和加速实施和使用。本文涵盖了测试开发策略和开发VTS的设计问题。虚拟现实建模语言(VRML,发音为“vermal”)是互联网上3d多媒体和共享虚拟世界的文件格式标准。与所有标准一样,VRML标准本身并不是目的,而是达到目的的手段。目标是获得正确执行标准中指定的功能的标准实现。一致性测试衡量实现是否满足标准的要求和规范。随着我们对电子信息的依赖程度越来越高,接收到的信息必须是正确的。如果没有兼容的实现,来自不同供应商的产品可能无法互操作,从而阻碍了信息的成功交换。一致性测试是解决这个问题的一种方法,也是实现互操作性的必要条件。美国国家标准与技术研究院(NIST)正在开发一个VRML测试套件(VTS),以系统地解决测试3d图形的本质所带来的问题。图形和万维网的标准对一致性测试提出了特殊的挑战。测试方法必须处理VRML表示和正确呈现或捕获基于多媒体的内容、可访问可重用内容的网络链接以及静态或动态场景的能力。VTS专注于测试VRML浏览器(即,确保VRML文件被正确解释和呈现)。VTS结合了开发一致性测试的新范例以及几个创新的设计功能,包括测试和标准的并行开发;与供应商合作,而不是分离;将Web作为设计的一个组成部分,并作为交付系统的工具;测试用例在构建完成后立即可用;以及将测试需求和ISO标准集成到在线测试套件中。本文将讨论开发和交付VTS时的测试开发策略和设计问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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