Hubungan Antara Kreatifitas dan Gaya Belajar Terhadap Hasil Belajar Matematika Peserta Didik

Samsul Ma'rif
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Abstract

In this study it is expected to be able to reveal the relationship between creativity and student learning styles on mathematics learning outcomes. This is intended to obtain information about creativity and learning styles in relation to mathematics learning achievement. This study uses a quantitative research approach. The choice of this approach is because quantitative research is a type of research activity whose specifications are systematic, planned, and clearly structured from the start to the creation of the research design, both regarding research objectives, research subjects, research objects, data samples, data sources, and methodology. Validity is a measure that shows the levels of validity or validity of an instrument. An instrument that is valid or valid has high validity. Conversely, an instrument that is less valid means it has low validity. The instrument used in this research is a questionnaire. The questionnaire used is a closed questionnaire, that is, a questionnaire in which the questions/statements and alternative answers have been determined so that the respondent only has to choose the desired answer. The hypotheses that have been formulated will be tested with parametric statistics, namely by correlation and regression. The use of parametric statistics requires that the data for each variable to be analyzed must be normally distributed. Therefore, before testing the hypothesis, it will first be tested for normality of the data. The data normality test was performed using the chi square formula. Description of research results obtained from data collection with research instruments in the form of scores. This presentation includes the variables of creativity, learning styles, and mathematics learning outcomes which include the mean, median, mode, standard deviation, range of scores, minimum scores, and maximum scores. If Y denotes the dependent variable or learning outcomes variable in mathematics, X denotes the independent variable, Xi denotes the creativity variable, and X2 denotes the learning style variable then. Based on the output of the hypothesis testing using SPSS 16.0, the R square result was 0.068 which indicated that the price had a weak positive value, because the correlation value of 0.261 was not too large when compared to the individual correlation values between X1 and Y and X2 and Y. So that the value correlation only applies to the sample studied. Meanwhile, the value of Fcount
创意与学习风格与学习者数学学习结果的关系
本研究旨在揭示创造力与学生学习风格对数学学习成果的关系。这是为了获得创造力和学习方式与数学学习成绩的关系。本研究采用定量研究方法。选择这种方法是因为定量研究是一种研究活动,其规格从开始到研究设计的创建都是系统的,有计划的,结构清晰,包括研究目标,研究对象,研究对象,数据样本,数据源和方法。效度是一种显示工具的效度或效度水平的度量。一个有效的或有效的工具有很高的有效性。相反,一个不太有效的工具意味着它的有效性很低。本研究使用的工具是问卷调查。所使用的问卷是封闭式问卷,也就是说,问卷中的问题/陈述和备选答案已经确定,因此受访者只需要选择所需的答案。已制定的假设将用参数统计进行检验,即通过相关性和回归。参数统计的使用要求要分析的每个变量的数据必须是正态分布的。因此,在检验假设之前,首先要检验数据的正态性。使用卡方公式进行数据正态性检验。用分数的形式描述用研究工具收集数据所得的研究结果。本演示包括创造力、学习风格和数学学习成果的变量,包括平均值、中位数、模式、标准差、分数范围、最低分数和最高分数。根据SPSS 16.0的假设检验输出,R方结果为0.068,表明价格具有弱正值,因为与X1与Y、X2与Y的个体相关值相比,0.261的相关值并不太大,因此值相关性仅适用于所研究的样本。同时,Fcount
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