{"title":"Emerging trends in augmented reality games","authors":"Qirat Ashfaq, Mehreen Sirshar","doi":"10.1109/ICOMET.2018.8346355","DOIUrl":null,"url":null,"abstract":"Augmented Reality (AR) can extend digital world to real world. Augmented Reality not just developed; it had been around there for many years. Actual term of AR came around in 1990's. AR experienced by using headset or mobiles. AR has many applications in military, medical field, entertainment (games) and education. In this paper different AR games are analyzed that are categorize as entertainment and educational games, some tools to develop augmented reality games are also discussed. Some parameters are also used and describe in this paper to analyze survey papers and to analyze tools for making augmented reality games. As most people think that games are just for fun but AR games usage for educational purpose increases; for making lectures attractive, grasping attention of students, teaching history and for higher retention. Augmented reality in mobile games enhances learning methodologies and also provides paramount entertainment.","PeriodicalId":381362,"journal":{"name":"2018 International Conference on Computing, Mathematics and Engineering Technologies (iCoMET)","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Computing, Mathematics and Engineering Technologies (iCoMET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICOMET.2018.8346355","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
Augmented Reality (AR) can extend digital world to real world. Augmented Reality not just developed; it had been around there for many years. Actual term of AR came around in 1990's. AR experienced by using headset or mobiles. AR has many applications in military, medical field, entertainment (games) and education. In this paper different AR games are analyzed that are categorize as entertainment and educational games, some tools to develop augmented reality games are also discussed. Some parameters are also used and describe in this paper to analyze survey papers and to analyze tools for making augmented reality games. As most people think that games are just for fun but AR games usage for educational purpose increases; for making lectures attractive, grasping attention of students, teaching history and for higher retention. Augmented reality in mobile games enhances learning methodologies and also provides paramount entertainment.