{"title":"Real-Time Hand Pose Estimation from RGB-D Sensor","authors":"Y. Yao, Y. Fu","doi":"10.1109/ICME.2012.48","DOIUrl":null,"url":null,"abstract":"Hand pose estimation in cluttered environment is always challenging. In this paper, we address the problem of hand pose estimation from RGB-D sensor. To achieve robust real-time usability, we first design a data acquisition strategy, using a color glove to label different hand parts, and collect a new training data set. Then a novel hand pose estimation framework is presented, so that feature fusion drives hand localization and hand parts classification. Moreover, instead of using articulated model, a simplified and efficient 3D contour model is designed to assist real-time implementation, which does not require a large amount of training data. Experiments show that our approach can handle real-time hand interaction in a desktop environments with cluttered background.","PeriodicalId":273567,"journal":{"name":"2012 IEEE International Conference on Multimedia and Expo","volume":"72 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"32","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE International Conference on Multimedia and Expo","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2012.48","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 32
Abstract
Hand pose estimation in cluttered environment is always challenging. In this paper, we address the problem of hand pose estimation from RGB-D sensor. To achieve robust real-time usability, we first design a data acquisition strategy, using a color glove to label different hand parts, and collect a new training data set. Then a novel hand pose estimation framework is presented, so that feature fusion drives hand localization and hand parts classification. Moreover, instead of using articulated model, a simplified and efficient 3D contour model is designed to assist real-time implementation, which does not require a large amount of training data. Experiments show that our approach can handle real-time hand interaction in a desktop environments with cluttered background.