Learning and synthesizing human body motion and posture

Rómer Rosales, S. Sclaroff
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引用次数: 41

Abstract

A novel approach is presented for estimating human body posture and motion from a video sequence. Human pose is defined as the instantaneous image plane configuration of a single articulated body in terms of the position of a predetermined set of joints. First, statistical segmentation of the human bodies from the background is performed and low-level visual features are found given the segmented body shape. The goal is to be able to map these visual features to body configurations. Given a set of body motion sequences for training, a set of clusters is built in which each has statistically similar configurations. This unsupervised task is done using the expectation maximization algorithm. Then, for each of the clusters, a neural network is trained to build this mapping. Clustering body configurations improves the mapping accuracy. Given new visual features, a mapping from each cluster is performed providing a set of possible poses. From this set, the most likely pose is extracted given the learned probability distribution and the visual feature similarity between hypothesis and input. Performance of the system is characterized using a new set of known body postures, showing promising results.
学习和综合人体动作和姿势
提出了一种从视频序列中估计人体姿态和运动的新方法。人体姿态被定义为单个关节体根据一组预定关节的位置的瞬时图像平面构型。首先,从背景中对人体进行统计分割,根据分割后的人体形状找到低层次的视觉特征;目标是能够将这些视觉特征映射到身体结构上。给定一组用于训练的身体运动序列,构建一组簇,其中每个簇具有统计上相似的配置。这个无监督任务是使用期望最大化算法完成的。然后,对于每个簇,训练一个神经网络来构建这个映射。聚类体配置提高了映射精度。给定新的视觉特征,从每个集群执行映射,提供一组可能的姿势。从这个集合中,根据学习到的概率分布和假设与输入之间的视觉特征相似性,提取出最可能的姿态。使用一组新的已知身体姿势来表征系统的性能,显示出有希望的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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