The Influence of Spatial Awareness on VR: Investigating the influence of the familiarity and awareness of content of the real space to the VR

A. AlMutawa, Ryoko Ueoka
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引用次数: 3

Abstract

A common practice of VR experiments is to create a 3D model replica of the experience room to ease the transition of the real world to the virtual environment. However, the biggest issue with this method is that different spaces would need lots of preparation of 3D models. We propose to use a semi-unified covered space so that the user won't be able to compare the real space and the virtual environment, and some methods to make users believe that the VR space is real. It helps the user to believe in the existence of virtual objects that are not in the real space, and increases the possibility of the existence of the 3D object in real space.
空间感知对VR的影响:探究现实空间内容的熟悉度和感知度对VR的影响
VR实验的一个常见做法是创建一个体验室的3D模型复制品,以缓解现实世界向虚拟环境的过渡。然而,这种方法最大的问题是,不同的空间需要大量的3D模型准备。我们建议使用半统一的覆盖空间,使用户无法将真实空间与虚拟环境进行比较,并提出一些方法让用户相信VR空间是真实的。它帮助用户相信不在真实空间中的虚拟物体的存在,增加了三维物体在真实空间中存在的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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