Deadline scheduling with priority for client-server systems on the grid

E. Caron, P. Chouhan, F. Desprez
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引用次数: 31

Abstract

We present algorithms for the scheduling sequential tasks on a network enabled server (NES) environment. This article is an extension of the paper: "A Study of Deadline Scheduling for Client-Server Systems on the Computational Grid" by Takefusa et al. We mainly discuss a deadline scheduling with priority strategy that is more appropriate for multiclient, multiserver case. Importance is first given to the task's priority and then the task is allocated to the server that can meet the task's deadline. This may cause that some already allocated tasks on the server miss their deadline. We also augment the benefits of scheduling algorithms with load measurements (which is done with the use of a forecasting tool called FAST) and fallback mechanisms. The experimental results show that the deadline scheduling with priority along with fallback mechanism can increase the overall number of tasks executed by the NES.
对网格上的客户机-服务器系统进行具有优先级的截止日期调度
我们提出了在网络启用服务器(NES)环境下调度顺序任务的算法。本文是Takefusa等人的论文“计算网格上客户端-服务器系统的最后期限调度研究”的扩展。我们主要讨论了一种更适合于多客户机、多服务器情况的具有优先级策略的截止日期调度。首先重视任务的优先级,然后将任务分配给能够满足任务截止日期的服务器。这可能会导致服务器上一些已经分配的任务错过截止日期。我们还通过负载测量(通过使用称为FAST的预测工具完成)和回退机制来增强调度算法的好处。实验结果表明,带优先级和回退机制的最后期限调度可以增加网元执行的任务总数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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