The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis

Julie Dorsey, Songhua Xu, Gabe Smedresman, H. Rushmeier, L. McMillan
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引用次数: 85

Abstract

We describe a computer graphics system that supports conceptual architectural design and analysis. We use as a starting point the traditional sketchbook drawings that architects use to experiment with various views, sections, and details. Rather than interpret or infer 3D structure from drawings, our system is designed to allow the designer to organize concept drawings in 3D, and gradually fuse a series of possibly geometrically-inconsistent sketches into a set of 3D strokes. Our system uses strokes and planar "canvases" as basic primitives; the basic mode of input is traditional 2D drawing. We introduce methods for the user to control stroke visibility and transfer strokes between canvases. We also introduce methods for the user to position and orient the canvases that have infinite extent. We demonstrate the use of the system to analyze existing structures and conceive new designs.
心理画布:概念建筑设计和分析的工具
我们描述了一个支持概念建筑设计和分析的计算机图形系统。我们使用传统的速写本作为起点,建筑师使用它来实验各种视图,部分和细节。我们的系统不是从图纸中解释或推断3D结构,而是允许设计师在3D中组织概念图,并逐渐将一系列可能在几何上不一致的草图融合成一组3D笔画。我们的系统使用笔画和平面“画布”作为基本元素;输入的基本方式是传统的二维绘图。我们介绍的方法,为用户控制笔画的可见性和转移笔画之间的画布。我们还介绍了用户对无限范围的画布进行定位和定向的方法。我们演示了使用该系统来分析现有结构并构思新的设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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