Applying a user-centered design methodology to develop usable interfaces for an Automated Teller Machine

Arturo Moquillaza, Freddy Paz
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引用次数: 5

Abstract

Developing an interface for ATM systems is a complex process. Among the issues of this process, are designs without a focus on the final user, a non-defined process, and missed time in meetings with new stakeholders every time. Because of this, one of the leading banks in Peru, BBVA Continental, in the context of its digital transformation, requested new methods and tools for the design of its ATM interfaces. In this sense, we proposed a new methodology, which involves a set of activities and the use of two techniques of user-centered design: storyboarding and video prototyping. This new proposal was employed to implement new features of the system and for the improvement of the current workflow and navigation. In both cases, we obtained promising results for the financial entity: a better time-to-market and a better satisfaction of the stakeholders.
应用以用户为中心的设计方法为自动柜员机开发可用的界面
开发ATM系统的接口是一个复杂的过程。在这个过程的问题中,包括没有关注最终用户的设计,未定义的过程,以及每次都错过与新涉众开会的时间。正因为如此,秘鲁的主要银行之一BBVA Continental在其数字化转型的背景下,要求采用新的方法和工具来设计其ATM接口。在这个意义上,我们提出了一种新的方法,它包括一系列活动和使用两种以用户为中心的设计技术:故事板和视频原型。这个新的建议被用来实现系统的新功能,并用于改进当前的工作流程和导航。在这两种情况下,我们都为金融实体获得了有希望的结果:更好的上市时间和更好的利益相关者满意度。
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