Descartes: A programming-language approach to interactive display interfaces

M. Shaw, E. Borison, M. Horowitz, T. Lane, David Nichols, R. Pausch
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引用次数: 29

Abstract

This paper shows how the principles of programming methodology and language design can help solve the problem of specifying and creating interactive display interfaces for software systems. Abstraction techniques, such as abstract data types, can support both the specification of display interfaces and the implementation of those interfaces in a variety of styles. These abstraction techniques also guide the organization of software systems that will use display interfaces. We are developing a system that includes specifications, interface description tools, prototype organizations, and runtime support. The emphasis is on flexibility and on the separation of policy from particular instances. Preliminary results from implementations in a prototype domain indicate the feasibility of the approach.
本文展示了程序设计方法学和语言设计原理如何帮助解决为软件系统指定和创建交互显示界面的问题。抽象技术,例如抽象数据类型,既支持显示接口的规范,也支持以各种样式实现这些接口。这些抽象技术还指导将使用显示接口的软件系统的组织。我们正在开发一个包含规范、接口描述工具、原型组织和运行时支持的系统。重点在于灵活性和政策与具体情况的分离。原型领域的初步实现结果表明了该方法的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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