Game Theoretical Control Frameworks for Multiple Energy Storage Services in Energy Communities

Nicola Mignoni, Paolo Scarabaggio, Raffaele Carli, M. Dotoli
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引用次数: 0

Abstract

In the last decade, distributed energy generation and storage have significantly contributed to the widespread of energy communities. In this context, we propose an energy community model constituted by prosumers, characterized by their own demand and renewable generation, and service-oriented energy storage providers, able to store energy surplus and release it upon a fee payment. We address the problem of optimally schedule the energy flows in the community, with the final goal of making the prosumers' energy supply more efficient, while creating a sustainable and profitable business model for storage providers. The proposed resolution algorithms are based on decentralized and distributed game theoretical control schemes. These approaches are mathematically formulated and then effectively validated and compared with a centralized method through numerical simulations on realistic scenarios.
能源社区多种储能服务的博弈理论控制框架
在过去十年中,分布式能源生产和储存为能源社区的广泛发展做出了重大贡献。在此背景下,我们提出了一个由产消者和服务型储能提供商组成的能源共同体模型,产消者以自身需求和可再生能源发电为特征,服务型储能提供商能够储存剩余能源并在付费后释放。我们解决了社区中能源流动的最佳调度问题,最终目标是提高产消费者的能源供应效率,同时为储能供应商创造一个可持续和有利可图的商业模式。所提出的解决算法基于分散和分布式博弈理论控制方案。对这些方法进行了数学推导,并通过实际场景的数值模拟与集中式方法进行了有效验证和比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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