Transaction Costs: Economies of Scale, Optimum, Equilibrium and Efficiency – A Game Theory-Based Model of Transaction Costs

L'aszl'o K'allay, T. Tak'acs, L. Trautmann
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引用次数: 1

Abstract

The aim of this article is to propose a core game theory model of transaction costs wherein it is indicated how direct costs determine the probability of loss and subsequent transaction costs. The existence of optimum is proven, and the way in which exposure influences the location of the optimum is demonstrated. The decisions are described as a two-player game and it is discussed how the transaction cost sharing rule determines whether the optimum point of transaction costs is the same as the equilibrium of the game. A game modelling dispute between actors regarding changing the share of transaction costs to be paid by each party is also presented. Requirements of efficient transaction cost sharing rules are defined, and it is posited that a solution exists which is not unique. Policy conclusions are also devised based on principles of design of institutions to influence the nature of transaction costs.
交易成本:规模经济、最优经济、均衡经济和效率经济——一个基于博弈论的交易成本模型
本文的目的是提出一个交易成本的核心博弈论模型,其中表明直接成本如何决定损失的概率和随后的交易成本。证明了最优的存在性,并论证了暴露对最优位置的影响方式。将决策描述为一个二人博弈,讨论了交易成本分担规则如何决定交易成本的最优点是否与博弈的均衡点相同。本文还提出了参与者之间关于改变各方支付的交易成本份额的博弈建模争议。定义了有效交易成本分担规则的要求,并假设存在非唯一的解决方案。政策结论也是根据影响交易成本性质的制度设计原则制定的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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