Behavioral modeling of knitted shape memory membrane

Ahmed Amine Chafik, J. Gaber, S. Tayane, M. Ennaji
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引用次数: 0

Abstract

Programmable matter is a system of elements (e.g., smart matters, modular robots, …) that is programmed via user input or autonomous sensing to form a certain shape, by altering its physical characteristics. This paper presents a programmable and reusable device to be used, for example in 4D prototyping and Haptics, using the shapeshifting abilities of smart materials such as shape memory alloys to exhibit a certain behavior controlled by stimulus (heat energy). More precisely, these materials can be programmed and integrated into devices or systems to function according to suitable configurations and conditions (e.g., shape making), via stimuli control as programming means, and wherein the behavior can be modelized using appropriate equations. The programmable device presented in this paper is a shape memory membrane, that makes 3D forms out of a knitted architecture to match a target model, using the shape memory effect. Simulation results using COMSOL are presented and analyzed to model the thermo-mechanical behavior and establish the device’s programming model.
针织形状记忆膜的行为建模
可编程物质是一种元素系统(例如,智能物质,模块化机器人等),通过用户输入或自主感知来编程,通过改变其物理特性来形成一定的形状。本文提出了一种可编程和可重复使用的设备,例如在4D原型和触觉中,利用形状记忆合金等智能材料的变形能力,在刺激(热能)的控制下表现出某种行为。更准确地说,这些材料可以被编程并集成到设备或系统中,以根据合适的配置和条件(例如,形状制作),通过刺激控制作为编程手段,其中行为可以使用适当的方程进行建模。本文提出的可编程器件是一种形状记忆膜,它利用形状记忆效应,从编织结构中生成与目标模型匹配的三维形状。利用COMSOL软件对仿真结果进行了分析,建立了器件的热力学行为模型,并建立了器件的编程模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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