VR-based Serious Games Approach for a Virtual Installation of an Ammonia Compressor Pack in the Industrial Refrigeration

Fahmi Bellalouna, R. Langebach, Volker Stamer, Mike Prakash, Mika Luimula, A. Jedidi, F. Gargouri
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Abstract

Extended Reality technology (xR) contains Augmented, Virtual and Mixed Reality Technology (AR / VR / MR) is one of the key technologies of digital transformation. Thanks to the existing powerful immersive hardware systems, complex technical and natural systems can be digitally represented in a realistic virtual environment. This enables users to completely immerse in the virtual environment and to observe and interact with the systems and objects contained therein without major restrictions, or to augment real products and systems with digital data in runtime. This creates new opportunities to present the behaviour and functionalities of complex systems in a tangible and understandable way. Therefore, the xR technology has the ability to revolutionize learning and training methods, especially in the qualification of specialists and experts. Within the international project “International Cooperation on VR/AR Projects” (IC xR-P) – cooperation between University of Applied Sciences Karlsruhe from Germany, Turku University of Applied Sciences from Finland, and Higher Institute of Computer Science and Multimedia Sfax from Tunisia – the application of the VR technology in the training area in terms of supporting of cognitive skills will be investigated. IC xR-P focuses on the implementation of VR training apps for medical training, rescue and knowledge transfer. This paper presents and discusses the implementation of a VR-Training App for the installation of an industrial refrigeration Ammonia Compressor Pack (ACP). The VR app has been developed in cooperation with the German refrigeration technology manufacturer BITZER Kühlmaschinenbau GmbH. The implemented VR training App has been developed in terms of a feasibility study to demonstrate the aibilty of the VR technology to train Bitzer's customers to install the ACP worldwide. The VR app should support the customers engineers to perform an error-free installation of the ACP based on simplified and tangible virtual process description and virtual instruction. The VR training app comprises four main modules: VR logging and reception room, VR delivery and unloading process for the ACP, VR installation of the ACP, and VR visualization room for the refrigerant flow and technical details of the ACP. The VR app can be used as a single and multiplayer mode. A summary of the app evaluation by the engineers of BITZER will be presented at the end of the paper.
基于vr的工业制冷氨压缩机组件虚拟安装严肃游戏方法
扩展现实技术(xR)包含增强现实、虚拟现实和混合现实技术(AR / VR / MR),是数字化转型的关键技术之一。由于现有强大的沉浸式硬件系统,复杂的技术和自然系统可以在现实的虚拟环境中进行数字表示。这使用户能够完全沉浸在虚拟环境中,在没有主要限制的情况下观察其中包含的系统和对象并与之交互,或者在运行时使用数字数据增强真实产品和系统。这创造了以一种有形和可理解的方式呈现复杂系统的行为和功能的新机会。因此,xR技术有能力彻底改变学习和培训方法,特别是在专家和专家的资格认证方面。在德国卡尔斯鲁厄应用科学大学、芬兰图尔库应用科学大学和突尼斯斯法克斯高等计算机科学与多媒体研究所合作的国际项目“VR/AR项目国际合作”(IC xR-P)中,将研究VR技术在支持认知技能方面在培训领域的应用。IC xR-P侧重于实施医疗培训,救援和知识转移的VR培训应用程序。本文介绍并讨论了用于安装工业制冷氨压缩机包(ACP)的vr培训应用程序的实现。这款VR应用是与德国制冷技术制造商比泽尔(BITZER) k hlmaschinenbau GmbH合作开发的。实施的VR培训应用程序是根据可行性研究开发的,以证明VR技术培训比泽尔客户在全球范围内安装ACP的能力。虚拟现实应用程序应支持客户工程师基于简化和有形的虚拟过程描述和虚拟指令进行无差错安装ACP。虚拟现实培训应用包括四个主要模块:虚拟现实日志和接待室、虚拟现实ACP装卸流程、虚拟现实ACP安装、虚拟现实ACP制冷剂流动和技术细节可视化室。VR应用程序可以作为单人和多人模式使用。比泽尔工程师对应用程序的评估总结将在论文的最后进行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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