PokerBot: Hand Strength Reinforcement Learning

Angela Ramirez, Solomon Reinman, Narges Norouzi
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引用次数: 1

Abstract

We sought to explore the problem of teaching a reinforcement learning agent how to play Texas Hold ‘Em (THE), a popular poker game played with a standard 52-card deck. This is an interesting problem because THE, and poker in general, is an incomplete information game in which the best strategy must take into account a significant amount of uncertainty, and for which the input vector of relevant information could be potentially very large. The final product of our research is a simplistic but elegant application of reinforcement learning, with various approaches yielding promising results within the context of THE.
PokerBot:手部力量强化学习
我们试图探索教强化学习智能体如何玩德州扑克(the)的问题,这是一种流行的扑克游戏,使用标准的52张牌。这是一个有趣的问题,因为扑克是一种不完全信息游戏,在这种游戏中,最佳策略必须考虑到大量的不确定性,而相关信息的输入向量可能非常大。我们研究的最终成果是一个简单但优雅的强化学习应用,在The的背景下,各种方法产生了有希望的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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