Evaluating the Effect of Clothing and Environment on the perceived Personality of Virtual Avatars

K. Legde, D. Cunningham
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引用次数: 2

Abstract

Virtual avatars gain more and more importance in our everyday lives, especially in the field of human machine interaction and affective interfaces. The avatar can be used as a virtual surrogate to answer questions in online costumer support applications, they can virtually tutor students in e-learning scenarios, or they can mimic a real person's behavior in specific situations for training purposes in for example medical consulting sessions or accidents. It is easy to imagine that, just as with real people, appropriate clothing style and environment might be very important to sustain the intended reality and maintain reliability, believability, and seriousness of the virtual avatar. As clothing style is known to convey personal attributes of another person like sociability, orderliness, or openness it is highly recommended to carefully adjust the avatar's clothes to its usage, purpose, and intended goal. It is also known that environment influences how we feel; we can feel relaxed in calm and quite surroundings (like at home or in the nature) or stressed in loud and noisy settings (like a train station or an airport). While designing a human-machine-interface the environment can also have an effect on our own feelings and thereby influence how we perceive a virtual avatar. This paper would like to investigate the role of clothing and environment on the perception of a virtual character. With the help of two experiments a virtual character's perceived personality is measured using personality traits based on the OCEAN dimensions in several different clothing styles and different environments.
评估服装和环境对虚拟角色感知个性的影响
虚拟化身在我们的日常生活中发挥着越来越重要的作用,尤其是在人机交互和情感界面领域。虚拟化身可以用作在线客户支持应用程序中回答问题的虚拟代理,他们可以在电子学习场景中虚拟地指导学生,或者他们可以在特定情况下模仿真人的行为,用于培训目的,例如医疗咨询会议或事故。很容易想象,就像真人一样,合适的服装风格和环境对于维持预期的真实性和保持虚拟化身的可靠性、可信度和严肃性可能非常重要。众所周知,服装风格传达了另一个人的个人属性,如社交性、有序性或开放性,因此强烈建议仔细调整角色的服装以适应其用途、目的和预期目标。众所周知,环境影响我们的感受;我们可以在平静安静的环境中感到放松(比如在家里或在大自然中),也可以在嘈杂嘈杂的环境中感到压力(比如火车站或机场)。在设计人机界面时,环境也会影响我们自己的感受,从而影响我们对虚拟化身的看法。本文将探讨服装和环境对虚拟角色感知的作用。在两个实验的帮助下,一个虚拟角色的感知人格在几个不同的服装风格和不同的环境中使用基于OCEAN维度的人格特征来测量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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