Dampak Covid-19 terhadap Tren Belajar dan Bermain Anak Tingkat Sekolah Dasar di Gampong Beurawe

Nila Rauzana, Y. Ningsih
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引用次数: 2

Abstract

The purpose of this study is to know the effect of Covid-19 on the trend of elementary school children learning and playing that recognized by their parents. This research uses case study methods and qualitative research approaches to gain information on the effect of Covid-19 on the trend of playing and learning. For confidentiality identity, respondents were given the initials R1, R2, R3, R4, R5, and up to R20. The interview was conducted by asking the respondents one by one. the results showed that the level of achievement had decreased and there was a new learning trend. Online learning causes students and parents to adapt to this learning model. In addition, playing games on cellphones has also become the most favorite games during this pandemic.
本研究的目的是了解新冠肺炎疫情对家长认可的小学生学习和玩耍趋势的影响。本研究采用案例研究法和定性研究方法,了解新冠肺炎疫情对儿童玩耍和学习趋势的影响。为了保密身份,受访者被赋予了首字母R1, R2, R3, R4, R5,最多R20。采访是通过逐一询问受访者的方式进行的。结果表明:学生成绩水平有所下降,出现了新的学习趋势。在线学习使学生和家长适应了这种学习模式。此外,手机游戏也成为疫情期间最受欢迎的游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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