Ильдар Валиев, I. Valiev, Дмитрий Жданов, D. Zhdanov, Сергей Ершов, S. Ershov, Алексей Волобой, A. Voloboy, Вадим Соколов, V. Sokolov, Владимир Галактионов, V. Galaktionov
{"title":"Optimization of Illumination through Windows for MCRT","authors":"Ильдар Валиев, I. Valiev, Дмитрий Жданов, D. Zhdanov, Сергей Ершов, S. Ershov, Алексей Волобой, A. Voloboy, Вадим Соколов, V. Sokolov, Владимир Галактионов, V. Galaktionov","doi":"10.30987/graphicon-2019-2-32-36","DOIUrl":null,"url":null,"abstract":"The paper presents an improvement of Monte-Carlo ray tracing which changes ray emission from a light source to accelerate convergence i.e. reduce the noise remained after the given run time. It is mainly intended for interior scenes illuminated from outside (e.g. skylight) through windows or other holes. The rays from light sources are generated so that they are directed to these windows. In other words, the number of rays is increased for directions that contribute to the camera image. It is shown that the proposed method allows calculating image with desirable quality several times faster.","PeriodicalId":409819,"journal":{"name":"GraphiCon'2019 Proceedings. Volume 2","volume":"56 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"GraphiCon'2019 Proceedings. Volume 2","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30987/graphicon-2019-2-32-36","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The paper presents an improvement of Monte-Carlo ray tracing which changes ray emission from a light source to accelerate convergence i.e. reduce the noise remained after the given run time. It is mainly intended for interior scenes illuminated from outside (e.g. skylight) through windows or other holes. The rays from light sources are generated so that they are directed to these windows. In other words, the number of rays is increased for directions that contribute to the camera image. It is shown that the proposed method allows calculating image with desirable quality several times faster.