The design of a retinal resolution fully immersive VR display

Anne Kenyon, J. Rosendale, Samuel G. Fulcomer, D. Laidlaw
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引用次数: 11

Abstract

We present the design of Brown University's new Cave, which is expected to be fully operational in February 2014. With one arc-minute resolution, 3.8 π steradians of visual surround, head-tracked stereo, and an almost seamless screen, this Cave offers advances to the state-of-the-art virtual reality experience. This improvement is achieved with the installation of 69 high-resolution long throw projectors, a cylindrical screen with conical ceiling, and a 135 square foot rear-projection floor. Though Caves have been around for over 20 years, they have remained impractical for many potential uses due to their limited resolution, brightness, and overall immersion. Brown's new Cave aims to bridge this gap.
设计了一种视网膜分辨率完全沉浸式的虚拟现实显示器
我们展示了布朗大学新洞穴的设计,预计将于2014年2月全面投入使用。一个弧分钟的分辨率,3.8 π的视觉环绕,头部跟踪立体声,和一个几乎无缝的屏幕,这个洞穴提供了先进的最先进的虚拟现实体验。这一改进是通过安装69台高分辨率长抛投影机、一个带锥形天花板的圆柱形屏幕和一个135平方英尺的后投影地板来实现的。虽然洞穴已经存在了20多年,但由于其有限的分辨率,亮度和整体沉浸感,它们对于许多潜在的用途仍然不切实际。布朗的新洞穴旨在弥合这一差距。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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