Efficient shape-based algorithms for modeling patient specific anatomy from 3D medical images: applications in virtual endoscopy and surgery

R. Robb, B. Cameron, S. Aharon
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引用次数: 12

Abstract

Virtual reality environments provide highly interactive, natural control of the visualization process, significantly enhancing the scientific value of the data produced by medical imaging systems. Due to the computational and real-time display update requirements of virtual reality interfaces, the complexity of organ and tissue surfaces which can be displayed is limited. In this paper, we present two new algorithms for the production of anatomic surface models containing a pre-specified number of polygons from patient- or subject-specific volumetric image data sets. The advantage of these algorithms is that they efficiently tile complex surfaces with a specified number of polygons selected to optimize the trade-off between surface detail and real-time display rates. Surface detail is preserved by extracting key shape features from the segmented objects, which adaptively constrains the model tilers. To illustrate the utility of these models, we present an overview of their application in computed endoscopy and surgery planning as developed in the Virtual Reality Assisted Surgery Program (VRASP) in the Biomedical Imaging Resource.
有效的基于形状的算法,从3D医学图像建模患者特定解剖:在虚拟内窥镜和手术中的应用
虚拟现实环境提供了对可视化过程的高度交互、自然控制,显著提高了医学成像系统产生的数据的科学价值。由于虚拟现实接口的计算性和实时显示更新要求,可以显示的器官和组织表面的复杂性受到限制。在本文中,我们提出了两种新的算法,用于生成包含预先指定数量的多边形的解剖表面模型,这些多边形来自患者或主题特定的体积图像数据集。这些算法的优点是,它们有效地用指定数量的多边形来平铺复杂的表面,以优化表面细节和实时显示率之间的权衡。通过从分割对象中提取关键形状特征来保留表面细节,并自适应约束模型切片。为了说明这些模型的效用,我们概述了它们在生物医学成像资源的虚拟现实辅助手术程序(VRASP)中开发的计算机内窥镜和手术计划中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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