Context-aware Geometric Object Reconstruction for Mobile Education

Jinxin Zheng, Yongtao Wang, Zhi Tang
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引用次数: 2

Abstract

The solid geometric objects in the educational geometric books are usually illustrated as 2D line drawings accompanied with description text. In this paper, we present a method to recover the geometric objects from 2D to 3D. Unlike the previous methods, we not only use the geometric information from the line drawing itself, but also the textual information extracted from its context. The essential of our method is a cost function to mix the two types of information, and we optimize the cost function to identify the geometric object and recover its 3D information. Our method can recover various types of solid geometric objects including straight-edge manifolds and curved objects such as cone, cylinder and sphere. We show that our method performs significantly better compared to the previous ones.
情境感知的移动教育几何对象重构
教育几何书籍中的立体几何物体通常以二维线形图的形式配以说明文字。本文提出了一种从二维到三维的几何物体恢复方法。与以往的方法不同,我们不仅利用了线条本身的几何信息,还利用了从其上下文中提取的文本信息。该方法的核心是混合两类信息的代价函数,并对代价函数进行优化以识别几何目标并恢复其三维信息。我们的方法可以恢复各种类型的固体几何物体,包括直边流形和锥形、圆柱体和球体等弯曲物体。结果表明,与之前的方法相比,我们的方法性能明显更好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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