System-level simulation of multihop wireless networks using physical-layer network coding

A. Burr, Cheng Chen, M. Molu, K. Ramantas, J. Vardakas
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引用次数: 0

Abstract

We discuss the system-level simulation of an ultradense, multi-hop wireless network employing physical layer network coding to increase its throughput and eliminate the effect of interference between links in the network. We describe the network paradigm being developed by the DIWINE project, and the principles of physical layer network coding. The system-level simulator (SLS) operates on a packet level, and determines packet error probability for the network coded data at each relay in terms of the noise power and the signal level from each incoming link. We describe this simulation methodology and the software package used to implement it, and give numerical results for throughput versus load for a simple example network, showing that the approach developed by DIWINE outperforms a simple TDMA baseline scheme under most conditions.
使用物理层网络编码的多跳无线网络的系统级仿真
我们讨论了采用物理层网络编码的超密集多跳无线网络的系统级模拟,以增加其吞吐量并消除网络中链路之间的干扰影响。我们描述了由DIWINE项目开发的网络范例,以及物理层网络编码的原理。系统级模拟器(SLS)在数据包级别上工作,并根据每个传入链路的噪声功率和信号电平确定每个中继处网络编码数据的数据包错误概率。我们描述了这种仿真方法和用于实现它的软件包,并给出了一个简单示例网络的吞吐量与负载的数值结果,表明DIWINE开发的方法在大多数情况下优于简单的TDMA基线方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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