Fluid VR: Extended Object Associations for Automatic Mode Switching in Virtual Reality

Mayra Donaji Barrera Machuca, Junwei Sun, Duc-Minh Pham, W. Stuerzlinger
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引用次数: 2

Abstract

Constrained interaction and navigation methods for virtual reality reduce the complexity of the interaction. Yet, with previously presented solutions, users need to learn new interaction tools or remember different actions for changing between different interaction methods. In this paper, we propose Fluid VR, a new 3D user interface for interactive virtual environments that lets users seamlessly transition between navigation and selection. Based on the selected object's properties, Fluid VR applies specific constraints to the interaction or navigation associated with the object. This way users have a better control of their actions, without having to change tools or activate different modes of interaction.
流体VR:虚拟现实中自动模式切换的扩展对象关联
虚拟现实中的约束交互和导航方法降低了交互的复杂性。然而,对于以前提供的解决方案,用户需要学习新的交互工具,或者记住不同的操作,以便在不同的交互方法之间进行更改。在本文中,我们提出了流体VR,这是一种用于交互式虚拟环境的新型3D用户界面,可以让用户在导航和选择之间无缝转换。根据所选对象的属性,Fluid VR将特定约束应用于与该对象关联的交互或导航。这样,用户就可以更好地控制自己的行为,而无需更换工具或激活不同的交互模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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