Leveraging online gaming for teaching student leadership and teamwork

Cathryn Gorlinsky, M. Serva
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引用次数: 7

Abstract

Within the college classroom, many skills are difficult to simulate effectively. Online gaming may provide a rich environment for students to learn effective leadership and teamwork. This paper discusses the organizational difficulties of setting up such a simulation, as well as providing a preliminary conceptual framework for instructors to consider when implementing an online game simulation in their classes. The paper concludes with suggestions for encouraging students to apply the concepts they learned in the online world to their actual teams.
利用网络游戏来培养学生的领导能力和团队精神
在大学课堂上,许多技能很难有效模拟。网络游戏可以为学生学习有效的领导和团队合作提供丰富的环境。本文讨论了建立这种模拟的组织困难,并提供了一个初步的概念框架,供教师在课堂上实施在线游戏模拟时考虑。论文最后提出了一些建议,鼓励学生将他们在网络世界中学到的概念应用到实际的团队中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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