Cognitive Aspects of Cyber-Physical Systems for Pedagogical Rehabilitation: Towards a "STEAM" Approach to Inclusive Education

M. Dimitrova, A. Krastev, Tsvete Yaneva, Elena-Blagoeva Hasarbassanova
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引用次数: 1

Abstract

The paper presents the main ideas, motivating two ongoing research projects, justifying the need to move to STEAM education. The proposed novel type of cyber-physical systems - for pedagogical rehabilitation in inclusive education - is outlined. The role of puppet theatre in maximising the learning outcomes in inclusive education is substantiated. It has been also shown that integrating game, puppet theatre and social robotics is beneficiary in the classroom. Social robots have a significant potential for transition of the cognitive analysis of the behaviour of humans and robots from the physical to the social level. This is the core of the proposed in the paper approach for the STEAM education of the future.
教学康复的信息物理系统的认知方面:迈向全纳教育的“STEAM”方法
本文提出了主要思想,激励了两个正在进行的研究项目,证明了转向STEAM教育的必要性。提出了一种新型的网络物理系统-用于全纳教育的教学康复-概述。木偶戏剧在全纳教育中最大限度地提高学习成果方面的作用得到了证实。研究还表明,将游戏、木偶剧和社交机器人结合起来在课堂上是有益的。社交机器人对于人类和机器人行为的认知分析从物理层面过渡到社会层面具有重要的潜力。这是本文提出的未来STEAM教育方法的核心。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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