Comparative Analysis of 3D Interactive Modes in Different Object Layouts in Mixed Reality

Yuzhen He, Yong Hu, Huiyan Feng, Chuchen Li, Xukun Shen
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Abstract

Mid-air interaction is natural and intuitive in mixed reality environment, which has three main interaction modes, such as point-pinch interaction, head-pinch interaction, and gaze-pinch interaction. Improving interactive experience in mixed reality requires analysis and evaluation on the efficiencies of these interaction modes, especially their performance in different spatial layouts. In this study, the common spatial layout in mixed reality is divided into three basic types: vertical layout, horizontal layout and distributed layout. This study discusses the user experience of the above three interaction modes in the above three layout modes. The results show that gaze and pinch interaction provides users with the most efficient, relaxed and enjoyable choice interaction. Head and pinch interaction has no obvious advantages. The accuracy of point and pinch interaction is the best.
混合现实中不同对象布局下三维交互模式的比较分析
在混合现实环境中,空中交互是自然而直观的,主要有点捏交互、头捏交互和眼捏交互三种交互方式。改善混合现实中的交互体验需要对这些交互模式的效率进行分析和评估,特别是在不同空间布局下的表现。本研究将混合现实中常见的空间布局分为三种基本类型:垂直布局、水平布局和分布式布局。本研究讨论了上述三种布局模式下上述三种交互模式的用户体验。结果表明,凝视和捏捏交互为用户提供了最高效、最轻松、最愉快的选择交互。头和捏的交互没有明显的优势。点与捏交互的精度最好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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