Shadow walking: An unencumbered locomotion technique for systems with under-floor projection

David J. Zielinski, Ryan P. McMahan, R. Brady
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引用次数: 29

Abstract

When viewed from below, a user's feet cast shadows onto the floor screen of an under-floor projection system, such as a six-sided CAVE. Tracking those shadows with a camera provides enough information for calculating a user's ground-plane location, foot orientation, and footstep events. We present Shadow Walking, an unencumbered locomotion technique that uses shadow tracking to sense a user's walking direction and step speed. Shadow Walking affords virtual locomotion by detecting if a user is walking in place. In addition, Shadow Walking supports a sidestep gesture, similar to the iPhone's pinch gesture. In this paper, we describe how we implemented Shadow Walking and present a preliminary assessment of our new locomotion technique. We have found Shadow Walking provides advantages of being unencumbered, inexpensive, and easy to implement compared to other walking-in-place approaches. It also has potential for extended gestures and multi-user locomotion.
阴影行走:一种无阻碍的运动技术,适用于地板下投影系统
当从下面观看时,用户的脚将阴影投射到地板下投影系统的地板屏幕上,例如六面洞穴。用相机跟踪这些阴影提供了足够的信息来计算用户的地平面位置、脚的方向和脚步事件。我们提出阴影行走,一种无阻碍的运动技术,使用阴影跟踪来感知用户的行走方向和步速。影子行走通过检测用户是否在原地行走来提供虚拟运动。此外,Shadow Walking还支持一个侧身的手势,类似于iPhone的pinch手势。在本文中,我们描述了如何实现阴影行走,并对我们的新运动技术进行了初步评估。我们发现,与其他原地行走方法相比,影子行走具有无阻碍、廉价和易于实现的优点。它还具有扩展手势和多用户运动的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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