mHealth intervention design: creating mHealth interventions for behaviour change

Anthony Smith, K. Salas, B. Schüz, S. G. Ferguson, Ian J. Lewis
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引用次数: 5

Abstract

Mobile health (mHealth) behavioural interventions have increasingly recognised the importance of integrating evidence supported behaviour change techniques and user centred design feedback. This paper presents a mHealth intervention design process that systematically integrates these criteria in the context of designing a novel app to modify snacking behaviour. The design process builds upon previous work with stages to facilitate "conceptualisation", "formative research and pretesting activities", "pilot trials" and "evaluation trials". In "conceptualisation", we use the validated Behaviour Change Wheel framework as a means to illustrate how an innovative mHealth snacking app can be achieved through the use of evidence-based behaviour change techniques (cue monitoring and implementation intentions). We then illustrate how the Health IT Usability Evaluation Model framework can support user centred design in "formative research and pretesting activities", "pilot trials" and "evaluation trials".
移动健康干预设计:为行为改变创建移动健康干预
移动健康(mHealth)行为干预措施日益认识到整合证据支持的行为改变技术和以用户为中心的设计反馈的重要性。本文提出了一个移动健康干预设计过程,系统地将这些标准集成到设计一个新的应用程序来改变零食行为的背景下。设计过程以以前的工作为基础,分阶段促进“概念化”、“形成性研究和预测试活动”、“试点试验”和“评估试验”。在“概念化”中,我们使用经过验证的行为改变轮框架作为一种手段来说明如何通过使用基于证据的行为改变技术(提示监测和实施意图)来实现创新的移动健康零食应用程序。然后,我们说明了健康IT可用性评估模型框架如何在“形成性研究和预测试活动”、“试点试验”和“评估试验”中支持以用户为中心的设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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