A Study of Speed of the Boundary Element Method as applied to the Realtime Computational Simulation of Biological Organs

K. Kumara
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引用次数: 1

Abstract

In this work, possibility of simulating biological organs in realtime using the Boundary Element Method (BEM) is investigated. Biological organs are assumed to follow linear elastostatic material behavior, and constant boundary element is the element type used. First, a Graphics Processing Unit (GPU) is used to speed up the BEM computations to achieve the realtime performance. Next, instead of the GPU, a computer cluster is used. Results indicate that BEM is fast enough to provide for realtime graphics if biological organs are assumed to follow linear elastostatic material behavior. Although the present work does not conduct any simulation using nonlinear material models, results from using the linear elastostatic material model imply that it would be difficult to obtain realtime performance if highly nonlinear material models that properly characterize biological organs are used. Although the use of BEM for the simulation of biological organs is not new, the results presented in the present study are not found elsewhere in the literature.
边界元法在生物器官实时计算仿真中的应用研究
在这项工作中,研究了使用边界元法(BEM)实时模拟生物器官的可能性。假设生物器官遵循线性弹静力材料的行为,并采用恒定边界元作为单元类型。首先,采用图形处理单元(GPU)加快边界元计算速度,实现实时性能。接下来,不再使用GPU,而是使用计算机集群。结果表明,如果假设生物器官遵循线性弹性静力材料行为,边界元法的速度足以提供实时图形。虽然目前的工作没有使用非线性材料模型进行任何模拟,但使用线性弹性静力材料模型的结果表明,如果使用适当表征生物器官的高度非线性材料模型,则很难获得实时性能。虽然使用边界元模拟生物器官并不新鲜,但在本研究中提出的结果在其他文献中没有发现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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