Adaptive mapping to resource availability for dynamic wavelet-based applications

V. Ferentinos, B. Geelen, F. Catthoor, G. Lafruit, T. Stouraitis, R. Lauwereins, D. Verkest
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引用次数: 5

Abstract

Platforms have to cope with unpredictably varying system resource requirements, because of inter-task level dynamism. To deal with this, they have to be at least partially reconfigurable. It is then important for applications to optimally exploit the memory hierarchy under varying memory availability. Moreover, in the case of intra-task dynamism, additional unpredictability is inserted and the exploration of the optimal memory hierarchy depends on data dependent application behavior. This paper presents a mapping strategy for a wavelet-based video application: depending on the encountered resource availability, switching to different memory optimized instantiations (i.e. localizations) of the application offers up to 25% energy gains in memory accesses, for a representative test sequence. We observe that it is possible to exploit the input motion characteristics in detail (that reflect the intra-task dynamism) by enabling motion-triggered switching, and further increase the achieved gains.
动态小波应用的资源可用性自适应映射
由于任务级间的动态性,平台必须应对不可预测的系统资源需求变化。为了解决这个问题,它们必须至少部分可重构。因此,应用程序在不同的内存可用性下优化利用内存层次结构是很重要的。此外,在任务内部动态的情况下,会插入额外的不可预测性,并且对最佳内存层次结构的探索取决于数据依赖的应用程序行为。本文提出了一种基于小波的视频应用的映射策略:根据遇到的资源可用性,切换到不同的内存优化实例(即本地化)的应用程序提供了高达25%的内存访问能量增益,对于一个代表性的测试序列。我们观察到,通过启用运动触发切换,可以详细地利用输入运动特性(反映任务内动态),并进一步增加所获得的收益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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