t-FFD: free-form deformation by using triangular mesh

Kazuya G. Kobayashi, K. Ootsubo
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引用次数: 69

Abstract

A new method of free-form deformation, t-FFD, is proposed. An original shape of large-scale polygonal mesh or point-cloud is deformed by using a control mesh, which is constituted of a set of triangles with arbitrary topology and geometry, including the cases of disconnection or self-intersection. For modeling purposes, a designer can handle the shape directly or indirectly, and also locally or globally. This method works on a simple mapping mechanism. First, each point of the original shape is parametrized by the local coordinate system on each triangle of the control mesh. After modifying the control mesh, the point is mapped according to each modified triangle. Finally, the mapped locations are blended as a new position of the original point, then a smoothly deformed shape is achieved. Details of the t-FFD are discussed and examples are shown.
t-FFD:使用三角网格进行自由变形
提出了一种新的自由变形方法t-FFD。控制网格是由一组具有任意拓扑和几何形状的三角形组成的,包括断开或自交的情况,通过控制网格对大型多边形网格或点云的原始形状进行变形。出于建模目的,设计器可以直接或间接处理形状,也可以局部或全局处理形状。该方法在一个简单的映射机制上工作。首先,在控制网格的每个三角形上用局部坐标系对原始形状的每个点进行参数化;修改控制网格后,根据修改后的每个三角形映射点。最后,将映射的位置作为原始点的新位置进行混合,从而获得平滑变形的形状。讨论了t-FFD的细节,并给出了示例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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