Exploring Visualisations for Financial Statements in Virtual Reality

Tanja Kojić, Sandra Ashipala, S. Möller, Jan-Niklas Voigt-Antons
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Abstract

Recent developments in Virtual Reality (VR) provide vast opportunities for data visualization. Individuals must be motivated to understand the data presented concerning their personal financial statements, as with better understanding comes more efficient money management and a healthier future-minded focus on planning for their personal finances. This paper aims to investigate how a 3D in VR visualization scenario influences an immersed users’ capability to understand and engage with personal financial statement data in comparison to a scenario where a user would be interacting with 2D personal financial statement data on paper. This was achieved by creating a 2D paper prototype data and utilizing the benefits of 3D in a VR prototype visualization. Both prototypes consisted of chart representations of personal financial statement data, which were tested in a user study. Also, participants (N=23) were given a set of tasks (such as ”Find the quarter in which the least amount of expenses was spent”) to solve by using 2D or 3D financial statements. Results show that participants reported interaction is statistically significant more natural with 2D data on paper than interactions with 3D data in VR. Also, participants reported that they perceived statistically significant more considerable delay between outcome and their action with 3D data in VR. However, effectiveness, measured by the percentage of correctly solved tasks, in both versions enabled participants to answer almost all given tasks successfully. Those results are showing that VR as a medium could be used for analyzing financial statements. In future developments, several additional directions could be incorporated. Exploring data visualization is essential not only for the financial sector but also for other domains such as taxes or law reports.
探索虚拟现实中财务报表的可视化
虚拟现实(VR)的最新发展为数据可视化提供了巨大的机会。个人必须有动力去理解有关他们个人财务报表的数据,因为更好的理解会带来更有效的资金管理和更健康的未来意识,专注于他们的个人财务规划。本文旨在研究与用户与纸质2D个人财务报表数据交互的场景相比,VR中的3D可视化场景如何影响浸入式用户理解和参与个人财务报表数据的能力。这是通过创建2D纸质原型数据和利用3D在VR原型可视化中的优势来实现的。这两种原型都由个人财务报表数据的图表表示组成,并在用户研究中进行了测试。此外,参与者(N=23)被分配了一组任务(如“找到花费最少费用的季度”),通过使用2D或3D财务报表来解决。结果表明,参与者报告的与纸质2D数据的交互比与VR中的3D数据的交互更自然。此外,参与者报告说,他们在VR中的3D数据中感知到结果和行动之间的统计显著延迟。然而,以正确解决任务的百分比来衡量的有效性,在两个版本中,参与者都能成功地回答几乎所有给定的任务。这些结果表明,虚拟现实作为一种媒介可以用于分析财务报表。在今后的发展中,可以纳入几个额外的方向。探索数据可视化不仅对金融部门很重要,而且对税务或法律报告等其他领域也很重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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