User Experience Design to Synchronize Government Acquisition Strategy and Schedule

A. Ecelbarger, P. Hamlin, S. McGrath, K. I. Nwanevu, N. Smith, A. E. Stavrinaky, D. Xu, G. J. Gerling, K. Horinek, P. McDermott
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引用次数: 1

Abstract

The government acquisition process requires a significant amount of research and planning due to its inherent complexities and interdependencies. In particular, in creating a request for proposals (RFP), contract specialists must manage a multitude of tasks and deadlines. The current tools fail to appropriately support their workflow. To create a tool to help better synchronize project planning, we followed an iterative process in designing a novel user experience for use on mobile devices. The design incorporates the three primary phases in generating an RFP, i.e., market research, requirements development, and acquisition strategy and planning. The final design supports a) the retrospective review of project status at high- and low-levels of detail, b) the promotion of personal achievement through goal setting, c) a high level of customizability with numerous filtering options, and d) gamification to engage and guide users. Data visualization indicators were devised to distinguish the completion status of tasks, person-specific goals, interdependencies between actions, and the task completion timeline. Prototype usability walkthroughs with contract specialists evaluated the effectiveness of these design elements.
同步政府采购策略和进度的用户体验设计
由于其固有的复杂性和相互依赖性,政府采购过程需要大量的研究和规划。特别是,在创建提案请求(RFP)时,合同专家必须管理大量的任务和截止日期。当前的工具不能适当地支持它们的工作流。为了创建一个工具来帮助更好地同步项目计划,我们遵循了一个迭代过程来设计一个用于移动设备的新颖用户体验。该设计包含了生成RFP的三个主要阶段,即市场研究、需求开发以及获取策略和计划。最终设计支持a)在高和低层次细节上回顾项目状态,b)通过目标设定促进个人成就,c)具有大量过滤选项的高水平可定制性,以及d)游戏化以吸引和引导用户。设计了数据可视化指标来区分任务的完成状态、个人特定目标、行动之间的相互依赖性和任务完成时间表。与合同专家一起进行原型可用性演练,评估这些设计元素的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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