{"title":"IFS Matlab Generator: A Computer Tool for Displaying IFS Fractals","authors":"A. Gálvez","doi":"10.1109/ICCSA.2009.10","DOIUrl":null,"url":null,"abstract":"Fractals are among the most exciting and intriguing mathematical objects ever discovered. A particular type of fractals, the Iterated Function Systems (IFS), has received a lot of attention due to its appealing combination of conceptual simplicity, computational efficiency and great ability to reproduce natural formations and complex phenomena. This paper introduces a new Matlab program, called \"IFS Matlab Generator\", for generating and rendering IFS fractals. In addition to providing a gentle introduction to the mathematical basis of IFS, two of the most important rendering algorithms, the deterministic algorithm and the probabilistic algorithm (also called \"chaos game\" algorithm), are briefly outlined. A critical point of chaos game is the choice of the set of probabilities associated with the iterated functions. This issue will be briefly discussed in this paper: we analyze the efficiency of the chaos game algorithm, comparing the standard method for choosing the probabilities proposed by Michael Barnsley with another method based on a new multifractal technique. The latter method optimizes the rendering process by obtaining the most efficient set of probabilities. Some examples aimed at illustrating this technique along with a gallery of beautiful two-dimensional fractal objects are also given.","PeriodicalId":285203,"journal":{"name":"ICCSA Workshops","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ICCSA Workshops","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCSA.2009.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9
Abstract
Fractals are among the most exciting and intriguing mathematical objects ever discovered. A particular type of fractals, the Iterated Function Systems (IFS), has received a lot of attention due to its appealing combination of conceptual simplicity, computational efficiency and great ability to reproduce natural formations and complex phenomena. This paper introduces a new Matlab program, called "IFS Matlab Generator", for generating and rendering IFS fractals. In addition to providing a gentle introduction to the mathematical basis of IFS, two of the most important rendering algorithms, the deterministic algorithm and the probabilistic algorithm (also called "chaos game" algorithm), are briefly outlined. A critical point of chaos game is the choice of the set of probabilities associated with the iterated functions. This issue will be briefly discussed in this paper: we analyze the efficiency of the chaos game algorithm, comparing the standard method for choosing the probabilities proposed by Michael Barnsley with another method based on a new multifractal technique. The latter method optimizes the rendering process by obtaining the most efficient set of probabilities. Some examples aimed at illustrating this technique along with a gallery of beautiful two-dimensional fractal objects are also given.