Building blocks enabling high-performance switching in wireless multihop networks

A. Honarbacht, P. Rauschert, A. Kummert
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Abstract

Future mobile ad hoc networks are expected to provide integrated high-speed data and interactive audio/video services. While this task is non-trivial in a single-hop environment (e.g. cellular 3G communications), it is even more challenging in a multihop scenario, i.e. in mashed 4G+ ad hoc networks. In such systems, services that demand for a low end-to-end latency, for instance voice telephony, are difficult to support. Starting with an in-depth analysis of the shortcomings of current system architectures, a novel architecture for a technically feasible system is outlined with emphasis on some of its major building blocks. The system we envision is able to provide quality-of-service guarantees based on a connection-oriented approach. This paper focuses on the switching and radio resource management components of such a system and their interaction with an appropriate routing protocol.
在无线多跳网络中实现高性能交换的构建块
未来的移动自组织网络预计将提供综合高速数据和交互式音频/视频服务。虽然这项任务在单跳环境(例如蜂窝3G通信)中是非常重要的,但在多跳场景中,即在混合4G+自组织网络中,它更具挑战性。在这样的系统中,需要低端到端延迟的服务,例如语音电话,很难得到支持。从深入分析当前系统体系结构的缺点开始,概述了技术上可行的系统的新体系结构,重点介绍了它的一些主要构建块。我们设想的系统能够基于面向连接的方法提供服务质量保证。本文重点讨论了该系统的交换和无线电资源管理组件及其与适当路由协议的交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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