A. Nandan, Shirshanka Das, G. Pau, M. Gerla, M. Sanadidi
{"title":"Co-operative downloading in vehicular ad-hoc wireless networks","authors":"A. Nandan, Shirshanka Das, G. Pau, M. Gerla, M. Sanadidi","doi":"10.1109/WONS.2005.7","DOIUrl":null,"url":null,"abstract":"Increasing need for people to be \"connected\"; while at the same time remain as mobile as ever poses several interesting issues in wireless networks. It is conceivable in the near-future that wireless \"hotspots\" experience flash crowds-like traffic arrival pattern. A common phenomena in the Internet today characterized by sudden and unpredicted increase in popularity of on-line content. In this paper, we propose SPAWN, a cooperative strategy for content delivery and sharing in future vehicular networks. We study the issues involved in using such a strategy from the standpoint of vehicular ad-hoc networks. In particular, we show that not only content server but also wireless access network load reduction is critical. We propose a \"communication efficient\" swarming protocol which uses a gossip mechanism that leverages the inherent broadcast nature of the wireless medium, and a piece-selection strategy that takes proximity into account in decisions to exchange pieces. We show through simulation that gossip incorporates location-awareness into peer selection, while incurring low messaging overhead, and consequently enhancing the swarming protocol performance. We develop an analytical model to characterize the performance of SPAWN.","PeriodicalId":120653,"journal":{"name":"Second Annual Conference on Wireless On-demand Network Systems and Services","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-01-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"334","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Second Annual Conference on Wireless On-demand Network Systems and Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WONS.2005.7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 334
Abstract
Increasing need for people to be "connected"; while at the same time remain as mobile as ever poses several interesting issues in wireless networks. It is conceivable in the near-future that wireless "hotspots" experience flash crowds-like traffic arrival pattern. A common phenomena in the Internet today characterized by sudden and unpredicted increase in popularity of on-line content. In this paper, we propose SPAWN, a cooperative strategy for content delivery and sharing in future vehicular networks. We study the issues involved in using such a strategy from the standpoint of vehicular ad-hoc networks. In particular, we show that not only content server but also wireless access network load reduction is critical. We propose a "communication efficient" swarming protocol which uses a gossip mechanism that leverages the inherent broadcast nature of the wireless medium, and a piece-selection strategy that takes proximity into account in decisions to exchange pieces. We show through simulation that gossip incorporates location-awareness into peer selection, while incurring low messaging overhead, and consequently enhancing the swarming protocol performance. We develop an analytical model to characterize the performance of SPAWN.