{"title":"Research on Data Synchronization Algorithm in 3D Virtual Scene","authors":"Guo Jianlong, Hao Tengfei, Feng Weixia, Wen Manhua","doi":"10.2991/pntim-19.2019.70","DOIUrl":null,"url":null,"abstract":"With the deepening in the combination of virtual reality technology and many fields, 3D virtual scenes have been maturing, which have brought a lot of convenience to modern applications. However, there are still many shortcomings and imperfections in today's 3D virtual scene system. For example, since interaction speed of the system is directly affected by a large number of models in virtual experiment scene, the experimental effect will be greatly reduced. Based on the virtual scene system, the data synchronization parallel operation method is used to realize multiple direction data transmission in this paper. In order to avoid the situation where that the data synchronization is not in place affects the virtual environment, the C/S architecture mode collaborative synchronization control strategy is adopted to ensure that the data received by each port is synchronized in real time. Keywords-3D Virtual Scene; Data Synchronization; Control","PeriodicalId":344913,"journal":{"name":"Proceedings of the 2019 International Conference on Precision Machining, Non-Traditional Machining and Intelligent Manufacturing (PNTIM 2019)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2019 International Conference on Precision Machining, Non-Traditional Machining and Intelligent Manufacturing (PNTIM 2019)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/pntim-19.2019.70","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
With the deepening in the combination of virtual reality technology and many fields, 3D virtual scenes have been maturing, which have brought a lot of convenience to modern applications. However, there are still many shortcomings and imperfections in today's 3D virtual scene system. For example, since interaction speed of the system is directly affected by a large number of models in virtual experiment scene, the experimental effect will be greatly reduced. Based on the virtual scene system, the data synchronization parallel operation method is used to realize multiple direction data transmission in this paper. In order to avoid the situation where that the data synchronization is not in place affects the virtual environment, the C/S architecture mode collaborative synchronization control strategy is adopted to ensure that the data received by each port is synchronized in real time. Keywords-3D Virtual Scene; Data Synchronization; Control