Multi-Agent Navigation of a Multi-Storey Parking Garage via Game Theory

Elvina Gindullina, Sebastian Mortag, M. Dudin, L. Badia
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引用次数: 4

Abstract

Intelligent autonomous vehicles navigating in a smart city environment need to find a parking spot, and often resort to multi-storey parking facilities. The task of efficiently using parking resources is at odds with the competitive nature of autonomous vehicles operating in a selfish way. In this paper, we model the problem through game theory and we evaluate the efficiency of a distributed decision mechanism. At the same time, we also gain insight on the complexity of identifying efficient solutions and hint that the overall problem is difficult to solve without compromising the inherent selfish objective of each individual vehicle. We also propose some distributed simulation scenarios to capture some aspects of the competition, thereby suggesting possible further analytical studies.
基于博弈论的多层停车场多智能体导航
在智慧城市环境中行驶的智能自动驾驶汽车需要找到停车位,并且经常求助于多层停车设施。有效利用停车资源的任务与自动驾驶汽车以自私的方式运行的竞争性质是不一致的。本文利用博弈论对该问题进行建模,并对分布式决策机制的效率进行了评价。与此同时,我们也深入了解了寻找有效解决方案的复杂性,并暗示了在不损害每辆车固有的自私目标的情况下,很难解决整体问题。我们还提出了一些分布式模拟场景来捕捉竞争的某些方面,从而建议可能的进一步分析研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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