From gates to multi-processors learning systems hands-on with FPGA4U in a computer science programme

C. Favi, Rene Beuchat, Xavier Jimenez, P. Ienne
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引用次数: 4

Abstract

We present in this paper our strategy to teach computer engineering and embedded systems in our Computer Science and Communication Systems programmes. We heavily rely on the FPGA4U board [1], specifically developed for this purpose. The board is introduced early in the first year of the Bachelor for the Digital Systems course. The students' knowledge is augmented over the years with computer architecture classes up to the Master level. Master classes on embedded systems use the platform for practical hands-on exercises in short projects with emphasis on either hardware, software, or hardware/software co-design. There are three critical elements in the value of our approach: firstly, the FPGA4U board is tailored to the students' needs (extreme portability, ease of use, cost); secondly, the practical advantage of using a single hardware resource across many courses makes more challenging projects possible in less time; finally, all the knowledge acquired is shared on a collaborative web platform. The project also fosters ideas by students who can thus develop practical skills in complex embedded systems beyond curricular requirements. Several other hardware projects (such as LCD, camera, and flash memory extensions) have been pursued to expand the platform.
从门到多处理器学习系统动手用FPGA4U在计算机科学程序
在本文中,我们提出了在计算机科学和通信系统课程中教授计算机工程和嵌入式系统的策略。我们在很大程度上依赖于FPGA4U板[1],它是专门为此目的开发的。该板在数字系统学士课程的第一年就被引入。多年来,学生的知识随着计算机体系结构课程的增加而增加到硕士水平。嵌入式系统的大师班使用平台在短期项目中进行实际的动手练习,重点是硬件,软件或硬件/软件协同设计。我们的方法的价值有三个关键因素:首先,FPGA4U板是根据学生的需求量身定制的(极端便携性,易用性,成本);其次,在许多课程中使用单一硬件资源的实际优势使更具挑战性的项目在更短的时间内成为可能;最后,所有获得的知识都在一个协作的web平台上共享。该项目还培养学生的想法,使他们能够在课程要求之外开发复杂嵌入式系统的实用技能。其他几个硬件项目(如LCD、相机和闪存扩展)也在进行中,以扩展该平台。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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