Design and implementation of a mobile storage leveraging the DRAM interface

Sungyong Seo, Youngjin Cho, Y. Yoo, Otae Bae, Jaegeun Park, Heehyun Nam, Sunmi Lee, Yongmyung Lee, Seungdo Chae, Moonsang Kwon, Jin-Hyeok Choi, Sangyeun Cho, Jaeheon Jeong, Duckhyun Chang
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引用次数: 1

Abstract

Storage I/O performance remains a key factor that determines the overall user experience of a computer system. This is especially true for mobile systems as users commonly browse and navigate through many high-quality pictures and video clips stored in their device. The appetite for more appealing user interface has continuously pushed the mobile storage interface speed up; emerging UFS 2.0 standard provisions a maximum bandwidth of as high as 1,200 MB/s. In this work, we propose, design, and implement a mobile storage architecture that leverages the high-speed DRAM interface for communication, thus substantially expanding the storage performance headroom. In order to effectively turn the existing DRAM interface into a storage interface, we design a new storage protocol that runs on top of the DRAM interface. Our protocol builds on a small host interface buffer structure mapped to the system's memory space. Based on this protocol, we develop and fabricate a storage controller chip that natively supports the LPDDR3 interface. We also develop a host software stack (Linux device driver and boot loader) and a host platform board. Finally we show the feasibility of our proposal by constructing a full Android system running on the developed storage device and platform. Our detailed evaluation shows that the proposed storage architecture has very low protocol handling overheads and compares favorably to a UFS 2.0 device. The proposed architecture obviates the need for implementing a separate host-side storage controller on a mobile CPU chip.
利用DRAM接口的移动存储的设计和实现
存储I/O性能仍然是决定计算机系统整体用户体验的关键因素。对于移动系统来说尤其如此,因为用户通常会浏览和浏览存储在设备中的许多高质量图片和视频剪辑。对更具吸引力的用户界面的需求不断推动着移动存储界面的提速;新兴的UFS 2.0标准规定的最大带宽高达1200 MB/s。在这项工作中,我们提出、设计并实现了一种利用高速DRAM接口进行通信的移动存储架构,从而大大扩展了存储性能的空间。为了有效地将现有的DRAM接口转变为存储接口,我们设计了一种新的存储协议,该协议运行在DRAM接口之上。我们的协议建立在一个映射到系统内存空间的小型主机接口缓冲结构上。基于该协议,我们开发并制造了一个本地支持LPDDR3接口的存储控制器芯片。我们还开发了主机软件栈(Linux设备驱动程序和引导加载程序)和主机平台板。最后,通过构建一个运行在所开发的存储设备和平台上的完整的Android系统来证明我们的建议的可行性。我们的详细评估表明,所建议的存储架构具有非常低的协议处理开销,并且与UFS 2.0设备相比具有优势。所提出的架构避免了在移动CPU芯片上实现单独的主机端存储控制器的需要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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