Game, shot and match: Event-based indexing of tennis

Damien Connaghan, Philip Kelly, N. O’Connor
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引用次数: 19

Abstract

Identifying events in sports video offers great potential for advancing visual sports coaching applications. In this paper, we present our results for detecting key events in a tennis match. Our overall goal is to automatically index a complete tennis match into all the main tennis events, so that a match can be recorded using affordable visual sensing equipment and then be automatically indexed into key events for retrieval and editing. The tennis events detected in this paper are a tennis game, a change of end and a tennis serve — all of which share temporal commonalities. There are of course other events in tennis which we aim to index in our overall indexing system, but this paper focuses solely on the aforementioned tennis events. This paper proposes a novel approach to detect key events in an instrumented tennis environment by analysing a players location and the visual features of a player.
比赛,击球和比赛:基于事件的网球索引
识别运动视频中的事件为推进视觉运动指导应用提供了巨大的潜力。在本文中,我们给出了我们在网球比赛中关键事件的检测结果。我们的总体目标是将一场完整的网球比赛自动索引到所有主要的网球赛事中,这样就可以使用负担得起的视觉传感设备记录比赛,然后自动索引到关键事件中,以便检索和编辑。本文检测的网球事件是网球比赛、换球和发球,它们都具有时间共性。当然,我们的目标是在我们的整体索引系统中索引网球中的其他事件,但本文仅关注上述网球事件。本文提出了一种新的方法,通过分析球员的位置和球员的视觉特征来检测仪器网球环境中的关键事件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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