Virtual Reality (VR) Applications in Learning

V. Camilleri, Foaad Haddod, M. Montebello, Joseph C. Camilleri, A. Dingli, Vince Briffa
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引用次数: 1

Abstract

This chapter illustrates the use of VR applications in professional development and introduces an application used to assist teachers, learning support assistants (LSAs), and teaching assistants (TAs) to better understand autistic children's behaviors while in the classroom. One of the challenges faced in classrooms is how to understand the autistic children's behaviors and empathize with them. The proposed VR application repurposes a different form of narrative of the world of a child on the autism spectrum in an immersive environment designed for educators. The VR application in this chapter uses recorded footage through 360-degree cameras and special effects powered by Unity. In a context where integration is a key to today's learning and education, the researchers believe that the use of VR to assist the teachers in empathizing with their learners' traits and conditions may be of great benefit to the learners' school experiences.
虚拟现实(VR)在学习中的应用
本章阐述了VR应用程序在专业发展中的应用,并介绍了一个用于帮助教师、学习支持助理(LSAs)和助教(TAs)更好地理解自闭症儿童在课堂上的行为的应用程序。在课堂上面临的挑战之一是如何理解自闭症儿童的行为并同情他们。拟议的VR应用程序在为教育工作者设计的沉浸式环境中重新定义了自闭症儿童世界的不同形式的叙述。本章中的VR应用程序通过360度摄像机和Unity支持的特效使用录制的镜头。在融合是当今学习和教育的关键的背景下,研究人员认为,使用VR来帮助教师同情学习者的特征和条件,可能对学习者的学校体验有很大的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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