3D content generation for autostereoscopic displays

K. Dimitropoulos, T. Semertzidis, N. Grammalidis
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引用次数: 4

Abstract

Content generation is one of the most critical issues for the growth of 3DTV services in future. New autostereoscopic displays, such as the Philips Wow® 3D display have significant advantages, including improved 3D viewing experience, wider viewing angles, multiple viewers and no need for special glasses. However, due to their content formatting requirements (2D + depth), live-action content is much more difficult to create. In this paper a new approach for 3D content generation is proposed, by integrating an existing state-of-the-art MRF-based disparity estimation method with additional pre- and post-processing steps. The proposed method uses rectification and colour segmentation to solve significant problems in disparity estimation as well as decomposition of the scene in foreground and background depth maps. Tests with different stereo sequences have already produced very promising results.
用于自动立体显示的3D内容生成
内容生成是未来3d电视业务发展的关键问题之一。新的自动立体显示器,如飞利浦Wow®3D显示器具有显著的优势,包括改进的3D观看体验,更宽的视角,多个观看者和不需要特殊眼镜。然而,由于它们的内容格式要求(2D +深度),实景内容的创建要困难得多。本文提出了一种新的3D内容生成方法,该方法将现有的最先进的基于mrf的视差估计方法与额外的预处理和后处理步骤相结合。该方法通过校正和颜色分割来解决视差估计和前景和背景深度图中场景的分解问题。不同立体序列的测试已经产生了非常有希望的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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