Mobile robot path-learning to separate goals on an unknown world

R. Araújo, A. de Almeida
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引用次数: 2

Abstract

In this article we face the problem of navigating a mobile robot on an unknown indoor environment. The parti-game approach is used for simultaneous learning of a world model, and learning a path from an initial location to a specified goal region. These two learning abilities may be seen as cooperating and enhancing each other in order to improve the overall system performance. It is shown that the constructed world model is general-purpose, in the sense that its usefulness is not restricted to be used on self-learning a particular path, but may be valuable for learning paths with different (start, goal) pairs. The robot uses its own infrared distance-sensors to perform obstacle detection while moving. Is also has the predefined ability of performing straight-line motions. Simulation results are presented that validate the effectiveness of the approach.
移动机器人在未知世界中分离目标的路径学习
在本文中,我们面临的问题是在未知的室内环境中导航移动机器人。局部博弈方法用于同时学习世界模型,并学习从初始位置到指定目标区域的路径。这两种学习能力可以被看作是相互合作和增强,以提高整个系统的性能。研究表明,构建的世界模型是通用的,从某种意义上说,它的用途不仅限于用于自学习特定路径,而且可能对具有不同(开始,目标)对的学习路径有价值。机器人使用自身的红外距离传感器在移动时进行障碍物探测。它还具有预定义的执行直线运动的能力。仿真结果验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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