Building a Personalized Dialogue System with Prompt-Tuning

Tomohito Kasahara, Daisuke Kawahara, N. Tung, Sheng Li, K. Shinzato, Toshinori Sato
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引用次数: 9

Abstract

Dialogue systems without consistent responses are not attractive. In this study, we build a dialogue system that can respond based on a given character setting (persona) to bring consistency. Considering the trend of the rapidly increasing scale of language models, we propose an approach that uses prompt-tuning, which has low learning costs, on pre-trained large-scale language models. The results of the automatic and manual evaluations in English and Japanese show that it is possible to build a dialogue system with more natural and personalized responses with less computational resources than fine-tuning.
建立一个个性化的对话系统与提示调整
没有一致回应的对话系统是没有吸引力的。在这项研究中,我们建立了一个对话系统,可以根据给定的角色设置(角色)做出反应,以保持一致性。考虑到语言模型规模快速增长的趋势,我们提出了一种在预训练的大规模语言模型上使用学习成本低的提示调优方法。英语和日语的自动和人工评估结果表明,与微调相比,用更少的计算资源构建一个更自然、更个性化的对话系统是可能的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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