Jonathan Jones, Xiaohong Yuan, Edward Carr, Huiming Yu
{"title":"A comparative study of CyberCIEGE game and Department of Defense Information Assurance Awareness video","authors":"Jonathan Jones, Xiaohong Yuan, Edward Carr, Huiming Yu","doi":"10.1109/SECON.2010.5453895","DOIUrl":null,"url":null,"abstract":"A pilot study comparing the educational effectiveness of CyberCIEGE game and Department of Defense Information Assurance Awareness video was conducted in an undergraduate Introduction to Computer System Security course. The students in this class were split into two groups, with one group playing the game and the other group watching the video. The students in both groups were given a pre-test before using the training tools and were given a post-test after two weeks of using the tools. The student pre-test/post-test scores, the student answers to post-test questions and the student survey results are analyzed and discussed in this paper. Future work includes a more thorough assessment of the effectiveness of Cyber-CIEGE game compared to DoD IAA video.","PeriodicalId":286940,"journal":{"name":"Proceedings of the IEEE SoutheastCon 2010 (SoutheastCon)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the IEEE SoutheastCon 2010 (SoutheastCon)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SECON.2010.5453895","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 15
Abstract
A pilot study comparing the educational effectiveness of CyberCIEGE game and Department of Defense Information Assurance Awareness video was conducted in an undergraduate Introduction to Computer System Security course. The students in this class were split into two groups, with one group playing the game and the other group watching the video. The students in both groups were given a pre-test before using the training tools and were given a post-test after two weeks of using the tools. The student pre-test/post-test scores, the student answers to post-test questions and the student survey results are analyzed and discussed in this paper. Future work includes a more thorough assessment of the effectiveness of Cyber-CIEGE game compared to DoD IAA video.