Combat system decision aids simulation

D. J. Carlino
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引用次数: 2

Abstract

Today's submarine combat system is a sophisticated complex of hardware and software subsystems, information flow and human operations. Its operation and maintenance tax the abilities of its highly trained crews. It therefore remains a worthy goal to find ways for relieving the crew's load while preserving or improving its effectiveness. One area of interest, which promises to help attain this goal is that of decision support systems. These systems are generally designed to aid rather than replace human activity. The design of these systems has not matured to the level of an established, formal engineering science. Hence this design area provides ample opportunity for effective use of simulation and stimulation of hardware, software, information and operability concepts, models, prototypes and systems. This paper limits its scope to one application in the area of decision support system design. It considers the analysis and simulation of a combat system decision aid for on-board recovery from subsystem failures by helping to reorganize the combat system's remaining resources through the command structure's decision process.
作战系统决策辅助仿真
当今的潜艇作战系统是一个由硬件和软件子系统、信息流和人工操作组成的复杂系统。它的操作和维护对训练有素的工作人员的能力构成了考验。因此,在保持或提高其效能的同时,寻找减轻乘员负荷的方法仍然是一个有价值的目标。一个有希望帮助实现这一目标的领域是决策支持系统。这些系统的设计通常是为了帮助而不是取代人类活动。这些系统的设计还没有成熟到一个既定的、正式的工程科学的水平。因此,这个设计领域为有效使用硬件、软件、信息和可操作性概念、模型、原型和系统的仿真和刺激提供了充分的机会。本文将其范围限制在决策支持系统设计领域的一个应用。它考虑了作战系统决策辅助的分析和仿真,通过指挥结构的决策过程帮助重组作战系统的剩余资源,从子系统故障中恢复。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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