Linking virtual reality, architecture, and crime prevention for educational purposes

Lucia Benkovičová
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引用次数: 1

Abstract

Abstract This paper presents selected links between the complex fields of architecture, use of virtual reality (as a part of computer science), and their potential in helping tackle crime. The presented information sets a general background for the development of a put forward prototype of new immersive learning experience to provide deeper understanding of CPTED concepts to enhance the traditional curriculum and the overall retention of knowledge. In architecture, better computer technology raises the stakes. Architecture’s side of communicating ideas and managing information has been reflected in BIM. Technology is one component of larger social, economic, and business revolutions that will continue to have a substantial impact on the markets in which architects deliver services. Technological progress enables blurring the boundaries between reality and the virtual world. It is a source of inspiration and some freedom in architectural design. The theory of education is also influenced by new technologies. There are scientific studies suggesting learning in virtual reality may be more efficient than in the real world. Current VR systems provide new features for perceptual expansion, for creative construction, and for unique social interactivity. There are now hundreds of university architecture programmes with VR and AR labs all over the world. We have also changed the way of designing of and thinking about our cities, including safety. The global nature of crime has brought international cooperation in the field of prevention, one example being the CPTED security concept. New visual stimuli, such as VR, may broaden our understanding of housing design, burglary risk and CPTED, and help prevent crime. VR has also pedagogical promise, as it can be used not only to assess hypothetical environments, but also to track, shape and affect subjects’ thinking towards them. There are not many practical studies on the use of VR for this purpose, which points at a niche for more research to be conducted in this area.
将虚拟现实、建筑和预防犯罪结合起来,用于教育目的
本文介绍了建筑、虚拟现实(作为计算机科学的一部分)的使用以及它们在帮助打击犯罪方面的潜力等复杂领域之间的联系。所提供的信息为提出的新型沉浸式学习体验原型的开发提供了总体背景,以提供对CPTED概念的更深入理解,以增强传统课程和整体知识的保留。在建筑领域,更好的计算机技术提高了风险。建筑在沟通思想和管理信息方面的作用在BIM中得到了体现。技术是更大的社会、经济和商业革命的一个组成部分,它将继续对架构师提供服务的市场产生重大影响。技术进步使现实世界和虚拟世界之间的界限变得模糊。它是建筑设计中灵感和自由的源泉。教育理论也受到新技术的影响。有科学研究表明,在虚拟现实中学习可能比在现实世界中更有效率。当前的虚拟现实系统为感知扩展、创造性构建和独特的社会互动提供了新的功能。现在世界上有数百所大学的建筑项目都有VR和AR实验室。我们也改变了对城市的设计和思考方式,包括安全。犯罪的全球性带来了预防领域的国际合作,其中一个例子就是禁毒会的安全概念。新的视觉刺激,如虚拟现实,可以拓宽我们对房屋设计、入室盗窃风险和CPTED的理解,并有助于预防犯罪。VR在教学上也很有前景,因为它不仅可以用来评估假设的环境,还可以用来跟踪、塑造和影响受试者对这些环境的思考。在这方面使用虚拟现实的实际研究并不多,这表明在这一领域需要进行更多的研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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