User Experiences in ThrowIt: A Natural UI for Sharing Objects between Mobile Devices

T. Koskela, Leena Arhippainen, Matti Pouke, Antti Karhu, Seamus Hickey
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Abstract

The success of context-aware systems depends on intuitive user interface designs which facilitate communication between multiple devices. This paper presents Throw It, a natural user interface for sharing objects between mobile devices using gaze and hand gestures. For enabling gesture control, Throw It includes an off-the-shelf monochrome camera with infrared lights and a hand-held 6 degree of freedom sensor. To share an object, the user first locks their gaze on the object, then selects the object by doing a short 'grab' gesture, and finally, sends the object to another mobile device by doing a 'throwing' gesture. The mobile devices locate each other via a context server. According to the results of our user study, the idea of sharing digital objects using Throw It was found both useful and fascinating. However, sharing objects to many people at the same time raised security concerns.
ThrowIt的用户体验:在移动设备之间共享对象的自然UI
上下文感知系统的成功依赖于直观的用户界面设计,它促进了多个设备之间的通信。本文介绍了Throw It,一个自然的用户界面,用于在移动设备之间使用凝视和手势共享对象。为了实现手势控制,Throw It包括一个现成的带有红外光的单色相机和一个手持6自由度传感器。为了共享一个对象,用户首先将目光锁定在对象上,然后通过一个简短的“抓取”手势选择对象,最后通过一个“投掷”手势将对象发送到另一个移动设备。移动设备通过上下文服务器相互定位。根据我们的用户研究结果,使用Throw It共享数字对象的想法既有用又吸引人。然而,同时向许多人共享物品会引发安全问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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