Sclable Collaborative Virtual Environment Considering User's Interests Based on P2P Overlay Network

Y. Nakai, Y. Shibata
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引用次数: 1

Abstract

Recently, many applications of VR called collaborative virtual environment (CVE) have been proposed and their cooperation methods by users and scalability issues to support a number of users have been investigated. However, by using conventional client/server model, the usability of co-operative works by users degreases and scalability in CVE cannot be attained as the number of the user increases. Also, in conventional CVE system, the presentation and interaction of 3D objects in CVE to users were simple, limited and did not consider the users background such as users interest and generation. Eventually the user satisfaction for CVE application was not necessarily enough. In order to overcome those difficulties, we introduce a new method which uses P2P overlay network to realize scalable CVE and recommendation system which uses user's interest to present and offer the proper objects in CVE. Using our suggested method, the 3D objects are distributed on the P2P overlay networks and their computing loads can be reduced, eventually the scalability of the CVE can be improved. Furthermore, by reflecting user interest information to the application system, user can access and communicate to 3D objects and contents in which he or she is more interested with higher priority. Thus, the total usability of the CVE system can be improved. In this paper, we propose a new CVE system using P2P overlay network and user recommendation system to reflect user s interest
基于P2P覆盖网络的考虑用户兴趣的可扩展协同虚拟环境
近年来,人们提出了协作虚拟环境(CVE),并研究了用户之间的协作方式和支持多用户的可扩展性问题。然而,使用传统的客户/服务器模型,随着用户数量的增加,CVE中用户协作工作的可用性降低,无法实现可扩展性。此外,在传统的CVE系统中,CVE中3D对象对用户的呈现和交互简单、有限,没有考虑用户兴趣、生成等用户背景。最终用户对CVE应用程序的满意度并不一定足够。为了克服这些困难,我们提出了一种利用P2P覆盖网络实现可扩展CVE和推荐系统的新方法,该方法利用用户的兴趣在CVE中呈现和提供合适的对象。利用本文提出的方法,将三维对象分布在P2P覆盖网络上,降低了计算负荷,最终提高了CVE的可扩展性。此外,通过向应用系统反映用户的兴趣信息,用户可以以更高的优先级访问和交流自己更感兴趣的3D对象和内容。从而提高CVE系统的总体可用性。在本文中,我们提出了一种新的CVE系统,使用P2P覆盖网络和用户推荐系统来反映用户的兴趣
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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